Compendium · uniques

The named items

Fixed items with powers the affix pool cannot roll. These are the ones worth chasing.

Generated from the game's own data · build v0.2.5 · 2026-10-07 · numbers change often while the game is in development

11 named items

Uniques

Uniques never come from the normal rarity roll. They are a separate chance on equipment drops, weighted toward bosses. Trash never drops them, elites drop a few, and bosses have the best odds. Each one rolls inside fixed ranges and carries at least one property (marked ◆) that no ordinary affix can grant.

Martyr's Coffer

Body · cuirass · drops from ilvl 20

  • +140 to 160% Item Rarity
  • +20 to 30% Item Quantity
  • -40% Damage

It hoards what it cannot use.

Graspreach

Gloves · grips · drops from ilvl 20

  • -15 to 22% Cooldowns
  • +12 to 16% Attack Speed
  • -12 to 18% Vigor Costs

The hands that never tire.

Wanderer's End

Boots · treads · drops from ilvl 20

  • +25 to 35% Movement Speed
  • +8 to 12% to All Resists
  • -15 to 25% Dodge Recovery

Every road, and no way home.

Gravebinder's Girdle

Belt · girdle · drops from ilvl 20

  • +70 to 100 to Life
  • +3 to 6 Life per Second
  • +6 to 12 Health per Kill

It cinches the living to the dead.

Wayfarer's Greaves

Legs · leggings · drops from ilvl 20

  • +20 to 30% Movement Speed
  • +30 to 50% Armor
  • +40 to 60 to Life

Miles fall away beneath them.

Thirstfang

Main Hand · sword · drops from ilvl 25

  • +60 to 80% Weapon Damage
  • +8 to 14 Health per Kill
  • +12 to 18% Attack Speed

It drinks first, and asks nothing.

Thornward Aegis

Off-hand · ward · drops from ilvl 25

  • Reflects 8 to 14 Damage to Attackers
  • +8 to 12% to All Resists
  • +20 to 35 Armor

Strike it, and bleed.

The Penitent's Shroud

Helm · hood · drops from ilvl 30

  • +2 to All Skills
  • +60 to 80 to Life
  • +10 to 15% to All Resists

Every prayer answered, all at once.

Cinderheart

Amulet · amulet · drops from ilvl 30

  • +15 to 25% Resistance Penetration
  • +15 to 20 Fire Damage
  • +40 to 60% Elemental Damage

It beats coals, not blood.

The Marksman's Eye

Ranged · bow · drops from ilvl 30

  • +12 to 18% Critical Strike Chance
  • +40 to 60% Critical Strike Damage
  • +15 to 20% Attack Speed

It does not blink.

Band of the Breach

Ring · ring · drops from ilvl 30

  • +15 to 25% Resistance Penetration
  • +20 to 30% Armor Penetration
  • +6 to 10% Critical Strike Chance

Walls remember it.