Devlog · 003

Enemies That Tell the Truth

Dreadmark's first monster roster is three skeletons with three jobs — and one shared law: a telegraph must never lie.

The roster

The Heavy's red sector filling up around the player
The Heavy's committed arc: the red fill is the timer, and the arc never moves once drawn.

Honesty is harder than it looks

The telegraph law sounds simple. In practice, most of the roster's development time went into catching the ways a telegraph can quietly lie:

Bigger, slower, better-telegraphed: that ladder — trash, ranged, elite — is the pattern the future roster (and the first boss) will climb.

Next: the monster-testing problem, solved by teaching a bot to play.

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